# Real Data Type

Holds signed floating-point values that must be a minimum of 64 bits (8 bytes) and gives good performance. On Intel platforms this could be an 80-bit (10-byte) value in the range −1.18973149535723176502E+4932 to −3.64519953188247460253E−4951 for negative values and 3.64519953188247460253E−4951 to 1.18973149535723176502E+4932 for positive values.

## Instructions

- Precision
- Floating-point data types cannot store all values accurately. Operations, such as when values are compared, can cause results that you think are incorrect. See Data Type Troubleshooting for more information.
- Performance
- ViviFire makes sure that when you calculate with
`Real`

, they are the fastest for a type at minimum as large as`Real64`

. Platforms for which the fastest floating-point type is smaller than`Real64`

must use`Real64`

to be compatible. - Default value
- When you declare a variable of type
`Real`

and do not initialize it, its default value is zero (0.0). - Automatic conversions
`Real`

widens to`Real128`

without risk of overflow.- Zeros at the end
- The floating-point data types usually cannot show 0 characters at the end, after the decimal point. Thus numbers such as 1.4200 and 1.42 are the same value. If you must show zeros at the end, then you must use a formatter procedure.
- Type characters
- If you add an exclamation point (
`!`

) to the end of a variable name, then it has the type`Real`

.

## Real literal

`[ ``integer_part` ] `.` `fractional_part` [ `E` [ `+` | `-` ] `exponent_part` ] [ `!` ]

or

`integer_part` `E` [ `+` | `-` ] `exponent_part` [ `!` ]

or

`integer_part` `!`

### Parts

`integer_part`

- One or more decimal digits.
You can use an underscore character (
`_`

) to divide it into groups of digits. `fractional_part`

- One or more decimal digits.
`exponent_part`

- One or more decimal digits. Typically the maximum number of digits is three or four.

## Shared methods and properties

`Real.Default As Real`

- Returns the default value,
`0.0`

. `Real.Epsilon As Real`

- Returns the smallest difference between two values.
`Real.IsInf(num As Real) As Boolean`

- Returns true if
`num`

is infinity (positive or negative). Mathematical overflow is one cause of this result. `Real.IsNaN(num As Real) As Boolean`

- Returns true if
`num`

is not a number (Nan). “Zero divided by zero” and “square root of a negative” are two causes of this result. `Real.IsNegInf(num As Real) As Boolean`

- Returns true if
`num`

is negative infinity. `Real.IsPosInf(num As Real) As Boolean`

- Returns true if
`num`

is positive infinity. `Real.Max As Real`

- Returns the maximum positive value.
`Real.Min As Real`

- Returns the minimum negative value.
`Real.Parse(str As String, Optional #format As Format) As Real`

- Tries to parse a string that shows as a floating-point number.
- If
`#format`

is not given or is`#Null`

, then it uses the format of the local culture. Or you can make it clear with`Format.UserLocale`

. - If
`#format`

is`Format.RealLiteral`

, then it uses the format of a literal of type`Real`

. `Real.Size As Int`

- Returns the number of available bytes. Typical values are 8 or 10.

## Examples

```
Dim foo As Real
Dim bar!
```